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Zappy battle sprite

Mondex #085 · RC Car Dokimon

Zappy

Evolution stage
3 of 3
Obtain
Evolves from Luminite

Being able to reach speeds up to 200kmh, it is the fastest known Dokimon in existence.

Zappy base stats

Display scales: 160 per base stat and 700 for the total; these are visual reference scales, not game caps.

Health
75
Attack
40
Defense
55
Mgk. Atk
95
Mgk. Def
70
Speed
115
Base stat total
450

Computed stat summary: A base stat total of 450 puts it above the median. Its strongest stat is Speed at 115 (in the top 10% of all 144 for that stat) and its weakest is Attack at 40.

Zappy type defenses

How much damage Zappy takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Dark2×

Resists

  • Water½×
  • Light½×
  • Flying½×
  • Fighting½×

Type-based counter candidates for Zappy

Sorted by attacking-type multiplier, then base stat total (BST). This is a type-and-stat heuristic, not a proven combat ranking; moves, speed and battle conditions also matter.

  • Midnight (Dragon/Dark) — Dark attacks hit Zappy for 2×
  • Duskalina (Dark/Fairy) — Dark attacks hit Zappy for 2×
  • Palsamon (Ice/Dark) — Dark attacks hit Zappy for 2×
  • Dartarget (Dark/Ghost) — Dark attacks hit Zappy for 2×
  • Spring-Lee (Grass/Dark) — Dark attacks hit Zappy for 2×

Zappy evolution

Zappy is the family's final form at 450 base stat total — up 255 from Plasma's 195. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Zappy forms & rarity

Every Zappy obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

Moves Zappy learns by level

LvMoveElementCat.PowAccPP
1Static ShockElectricMagic20100%40
1UpdraftFlyingSupport——20
3Battery BoltElectricPhysical40100%30
5OverclockElectricSupport——20
7Peek-a-booFairyMagic40100%30
9LightningElectricMagic5095%40
11SuperchargeElectricSupport—90%15
13CorrosionPoisonMagic50100%15
15Gale SliceFlyingMagic5595%20
18Iron CurlLightSupport—100%40
21Spirit PalmFightingMagic55100%20
24Halo RingLightMagic6595%20
27PurifyLightSupport——40
30Flurry WindFlyingMagic7585%15
33SharpenLightSupport——30
36Coil StrikeElectricPhysical7595%20
39Beak BombFlyingMagic8090%10
42Smoke BombLightSupport——25
44CycloneFlyingMagic8585%10
46Charge CannonElectricMagic8590%15
48Pep TalkLightSupport—70%15
51Wyrm BreathDragonMagic8590%20
54Blinding LightLightMagic9590%15

Where to find Zappy in Dokimon Quest

Zappy does not appear in the extracted wild encounter tables. The recorded evolution route is from Luminite. Other acquisition routes are not established by these encounter tables.