Dokimon QuestWiki · Game Databasesite v1.12
EN
Luminite battle sprite

Mondex #084 · Lava Lamp Dokimon

Luminite

Evolution stage
2 of 3
Obtain
Wild — 3 areas

It glows from a chemical reaction in its body. Scientists are unsure if it actually has a face, or makes one for pretend.

Luminite base stats

Display scales: 160 per base stat and 700 for the total; these are visual reference scales, not game caps.

Health
45
Attack
30
Defense
50
Mgk. Atk
75
Mgk. Def
60
Speed
45
Base stat total
305

Computed stat summary: A base stat total of 305 puts it below the median. Its strongest stat is Mgk. Atk at 75 (below the median for that stat) and its weakest is Attack at 30.

Luminite type defenses

How much damage Luminite takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Dark4×
  • Fairy2×

Resists

  • Electric½×
  • Light½×
  • Flying½×
  • Ice¼×

Type-based counter candidates for Luminite

Sorted by attacking-type multiplier, then base stat total (BST). This is a type-and-stat heuristic, not a proven combat ranking; moves, speed and battle conditions also matter.

  • Midnight (Dragon/Dark) — Dark attacks hit Luminite for 4×
  • Duskalina (Dark/Fairy) — Dark attacks hit Luminite for 4×
  • Palsamon (Ice/Dark) — Dark attacks hit Luminite for 4×
  • Dartarget (Dark/Ghost) — Dark attacks hit Luminite for 4×
  • Spring-Lee (Grass/Dark) — Dark attacks hit Luminite for 4×

Luminite evolution

Luminite evolves into Zappy at level 30. The line finishes as Zappy at 450 base stat total, 145 above Luminite's 305.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Luminite forms & rarity

Every Luminite obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

Moves Luminite learns by level

LvMoveElementCat.PowAccPP
1Static ShockElectricMagic20100%40
1Heat HazeFireSupport——20
3SizzleFireMagic25100%40
5StokeFireSupport——20
7Light LassoElectricPhysical30100%40
9Ink SprayPoisonMagic4095%30
11OverclockElectricSupport——20
13Wisp FlameFireMagic45100%25
15Prism BoltLightMagic45100%25
18SuperchargeElectricSupport—90%15
21LightningElectricMagic5095%40
24Gale SliceFlyingMagic5595%20
27AlarmLightSupport—100%40
30Spirit PalmFightingMagic55100%20
33PurifyLightSupport——40
36IgniteFireMagic60100%20
39Live WireElectricPhysical6095%20
42SharpenLightSupport——30
44Dragon GreedDragonMagic6090%15
46FireballFireMagic7590%15
48ProtectLightSupport—100%15
51Charge CannonElectricMagic8590%15
54WildfireFireMagic120100%20

Where to find Luminite in Dokimon Quest

AreaLevelsEncounter rate
Unnamed cave interior (map area 42)11–157.1%
Unnamed cave interior (map area 48)14–175.9%
Unnamed cave interior (map area 83)32–405.6%