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Hana battle sprite

Mondex #075 · Grace Dokimon

Hana

Evolution stage
2 of 2
Obtain
Evolves from Ariel

Hana is an archangel that plays a divine role in the communication between humans, and those in celestial realms. Much is unknown about their powers.

Hana base stats

Display scales: 160 per base stat and 700 for the total; these are visual reference scales, not game caps.

Health
75
Attack
20
Defense
40
Mgk. Atk
115
Mgk. Def
70
Speed
105
Base stat total
425

Computed stat summary: A base stat total of 425 puts it above the median. Its strongest stat is Mgk. Atk at 115 (in the top quarter of all 144 for that stat) and its weakest is Attack at 20.

Hana type defenses

How much damage Hana takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Grass2×
  • Light2×
  • Poison2×
  • Ghost2×

Resists

  • Fire½×
  • Dark¼×
  • Dragon½×
  • Fairy¼×

Type-based counter candidates for Hana

Sorted by attacking-type multiplier, then base stat total (BST). This is a type-and-stat heuristic, not a proven combat ranking; moves, speed and battle conditions also matter.

  • Draeking (Dragon/Ghost) — Ghost attacks hit Hana for 2×
  • Hexabelle (Ghost/Fairy) — Ghost attacks hit Hana for 2×
  • X-Koboma (Fire/Ghost) — Ghost attacks hit Hana for 2×
  • Sylvaguard (Grass/Flying) — Grass attacks hit Hana for 2×
  • Dartarget (Dark/Ghost) — Ghost attacks hit Hana for 2×

Hana evolution

Hana is the family's final form at 425 base stat total — up 200 from Ariel's 225. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Hana forms & rarity

Every Hana obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

Moves Hana learns by level

LvMoveElementCat.PowAccPP
1SizzleFireMagic25100%40
1Charm CircleFairySupport——20
3ClobberLightPhysical3095%35
5Peek-a-booFairyMagic40100%30
7Iron CurlLightSupport—100%40
9EnvelopGhostMagic4095%25
11Wisp LanternFairyMagic45100%25
13Prism BoltLightMagic45100%25
15PurifyLightSupport——40
18Simple SpellFairyMagic50100%30
21JuggleLightPhysical50100%35
24HailstoneIceMagic5095%25
27SharpenLightSupport——30
30Spore CloudGrassMagic5095%20
33Halo RingLightMagic6595%20
36Smoke BombLightSupport——25
39Bright ClawsLightPhysical65100%30
42Moonlit WaltzFairyMagic7595%20
44Sweet SongFairyMagic80100%15
46Pep TalkLightSupport—70%15
48StarfallLightMagic8090%25
51Blinding LightLightMagic9590%15
54RadianceLightMagic10085%10

Where to find Hana in Dokimon Quest

Hana does not appear in the extracted wild encounter tables. The recorded evolution route is from Ariel. Other acquisition routes are not established by these encounter tables.