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Harleqitty battle sprite

Mondex #029 · Telekinesis Dokimon

Harleqitty

Evolution stage
3 of 3
Obtain
Wild — 1 area

Boasting formidable magic powers, Harleqitty makes up for its lack of speed with a flurry of psychic attacks.

Harleqitty base stats

Display scales: 160 per base stat and 700 for the total; these are visual reference scales, not game caps.

Health
46
Attack
86
Defense
56
Mgk. Atk
100
Mgk. Def
92
Speed
102
Base stat total
482

Computed stat summary: A base stat total of 482 puts it in the top quarter of all 144. Its strongest stat is Speed at 102 (in the top quarter of all 144 for that stat) and its weakest is Health at 46.

Harleqitty type defenses

How much damage Harleqitty takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Grass2×
  • Light2×
  • Poison2×
  • Ghost2×

Resists

  • Fire½×
  • Dark¼×
  • Dragon½×
  • Fairy¼×

Type-based counter candidates for Harleqitty

Sorted by attacking-type multiplier, then base stat total (BST). This is a type-and-stat heuristic, not a proven combat ranking; moves, speed and battle conditions also matter.

  • Draeking (Dragon/Ghost) — Ghost attacks hit Harleqitty for 2×
  • Hexabelle (Ghost/Fairy) — Ghost attacks hit Harleqitty for 2×
  • X-Koboma (Fire/Ghost) — Ghost attacks hit Harleqitty for 2×
  • Sylvaguard (Grass/Flying) — Grass attacks hit Harleqitty for 2×
  • Dartarget (Dark/Ghost) — Ghost attacks hit Harleqitty for 2×

Harleqitty evolution

Harleqitty is the family's final form at 482 base stat total — up 141 from Jespurr's 341. It does not evolve further.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Harleqitty forms & rarity

Every Harleqitty obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

Moves Harleqitty learns by level

LvMoveElementCat.PowAccPP
1ClobberLightPhysical3095%35
1Charm CircleFairySupport——20
3SwoopFlyingPhysical35100%30
5Iron CurlLightSupport—100%40
7Peek-a-booFairyMagic40100%30
9Battery BoltElectricPhysical40100%30
11PurifyLightSupport——40
13Low BlowDarkPhysical40100%15
15Quick JabFightingPhysical40100%30
18GlimmerLightSupport——30
21Wisp LanternFairyMagic45100%25
24Prism BoltLightMagic45100%25
27SharpenLightSupport——30
30Simple SpellFairyMagic50100%30
33Smoke BombLightSupport——25
36Halo RingLightMagic6595%20
39Sweet SongFairyMagic80100%15
40Aura BurstSignatureFightingMagic8585%15
42ProtectLightSupport—100%15
44StarfallLightMagic8090%25
46Heavy HeartFairyPhysical9090%20
48Pep TalkLightSupport—70%15
51Blinding LightLightMagic9590%15
54RadianceLightMagic10085%10

Where to find Harleqitty in Dokimon Quest

AreaLevelsEncounter rate
Koi Cove Cave34–4022.2%