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Dawn battle sprite

Mondex #133 · The Twilight Dokimon

Dawn

Evolution stage
1 of 2
Obtain
No wild encounters recorded

Dawn has the ability to go nearly completely invisible by warping the night around its body, even if it is day time.

Dawn base stats

Display scales: 160 per base stat and 700 for the total; these are visual reference scales, not game caps.

Health
45
Attack
60
Defense
40
Mgk. Atk
75
Mgk. Def
50
Speed
45
Base stat total
315

Computed stat summary: A base stat total of 315 puts it below the median. Its strongest stat is Mgk. Atk at 75 (below the median for that stat) and its weakest is Defense at 40.

Dawn type defenses

How much damage Dawn takes, by attacking element (both types multiplied) — full table on the type chart.

Weak to

  • Electric2×
  • Dragon2×
  • Fairy2×
  • Ice4×

Resists

  • Grass½×
  • Light½×
  • Fighting½×

Type-based counter candidates for Dawn

Sorted by attacking-type multiplier, then base stat total (BST). This is a type-and-stat heuristic, not a proven combat ranking; moves, speed and battle conditions also matter.

  • Palsamon (Ice/Dark) — Ice attacks hit Dawn for 4×
  • Hellfire (Dragon/Ice) — Ice attacks hit Dawn for 4×
  • Polar (Ice/Fighting) — Ice attacks hit Dawn for 4×
  • Aoimon (Ice/Dark) — Ice attacks hit Dawn for 4×
  • Glaceia (Ice) — Ice attacks hit Dawn for 4×

Dawn evolution

Dawn evolves into Midnight at level 24. The line finishes as Midnight at 675 base stat total, 360 above Dawn's 315.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Dawn forms & rarity

Every Dawn obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

Moves Dawn learns by level

LvMoveElementCat.PowAccPP
1LightningElectricMagic5095%40
1UpdraftFlyingSupport——20
3CorrosionPoisonMagic50100%15
5Gale SliceFlyingMagic5595%20
7Fierce GazeDragonSupport—100%15
9Spirit PalmFightingMagic55100%20
11Dragon GreedDragonMagic6090%15
13Halo RingLightMagic6595%20
15Iron CurlLightSupport—100%40
18Flurry WindFlyingMagic7585%15
21Scale RamDragonPhysical7595%20
24Beak BombFlyingMagic8090%10
27GlimmerLightSupport——30
30StarfallLightMagic8090%25
33CycloneFlyingMagic8585%10
36Smoke BombLightSupport——25
39Wyrm BreathDragonMagic8590%20
42Talon FallDragonPhysical8590%15
44Void LashDarkMagic8590%15
46Pep TalkLightSupport—70%15
48RadianceLightMagic10085%10
51Dragon FireDragonMagic11085%10
54Hydra BlastDragonMagic12590%15

Where to find Dawn in Dokimon Quest

Dawn does not appear in the extracted wild encounter tables. These tables do not establish other acquisition routes or prove that it is unobtainable; rare or special wild spawns may be absent from the extracted tables.