Dokimon Quest Wikiv1.0
Squibbly battle sprite

Mondex #006 · Anchor Dokimon

Squibbly

Water

  • Stage 1 of 3
  • Not in the wild

It's rumored that baby Squibbly go through immense pain as their steel shell resembling an anchor grows through their body.

Jump to: Stats · Type defenses · Evolution · Forms · Moves · Where to find

Squibbly base stats

Health
79
Attack
65
Defense
80
Mgk. Atk
29
Mgk. Def
45
Speed
44
Base stat total
342

A base stat total of 342 puts it below the median. Its strongest stat is Defense at 80 (in the top quarter of all 144 for that stat) and its weakest is Mgk. Atk at 29.

Squibbly type defenses

How much damage Squibbly takes, by attacking element — full table on the type chart.

Weak to

  • Grass
  • Electric

Resists

  • Fire½×
  • Ice½×

Best counters to Squibbly

  • Ohm (Electric/Fairy) — Electric attacks hit Squibbly for 2×
  • Sylvaguard (Grass/Flying) — Grass attacks hit Squibbly for 2×
  • Corsarc (Electric) — Electric attacks hit Squibbly for 2×
  • Slytharot (Grass/Flying) — Grass attacks hit Squibbly for 2×
  • Spring-Lee (Grass/Dark) — Grass attacks hit Squibbly for 2×

Squibbly evolution

Squibbly evolves into Loctorus at level 16. The line finishes as Krakanchor at 548 base stat total, 206 above Squibbly's 342.

Compare every family's levels and stat jumps on the evolution calculator.

Squibbly forms & rarity

Every Squibbly obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain trainer battles set it directly.

  • Default
  • Unique 1
  • Unique 2
  • Unique 3
  • Unique 4
  • Unique 5
  • Unique 6
  • Unique 7
  • Bound

Moves Squibbly learns by level

LvMoveElementCat.PowAccPP
1Splash BashWaterPhysical45100%25
2ClobberLightPhysical3095%35
3GlimmerLightSupport30
4AlarmLightSupport100%40
5High TideWaterSupport100%30
8SnickerDarkSupport100%25
11Anchor BashWaterPhysical7090%10
13Sly ShotDarkPhysical70100%20
15SharpenLightSupport30
15PurifyLightSupport40
17Sea SaltsWaterMagic4085%15
19Smoke BombLightSupport25
22SubmarineWaterPhysical8590%15
25Blinding LightLightMagic9590%15
28Still WatersWaterMagic8590%10
32Rain RushWaterPhysical7095%10
36ProtectLightSupport100%15
40CannonballWaterPhysical9080%10
44Glacier CrushIcePhysical60100%20

Where to find Squibbly in Dokimon Quest

Squibbly has no wild spawn in the extracted encounter tables. Squibbly is one of the three starter Dokimon — you get it by picking it at the start of the game.