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Carrotti battle sprite

Mondex #014 · Sprout Dokimon

Carrotti

Evolution stage
1 of 2
Obtain
Wild — 4 areas

Born with a stem to gather nutrients, it hibernates in soil until it has grown enough to evolve.

Carrotti base stats

Display scales: 160 per base stat and 700 for the total; these are visual reference scales, not game caps.

Health
41
Attack
60
Defense
67
Mgk. Atk
24
Mgk. Def
48
Speed
62
Base stat total
302

Computed stat summary: A base stat total of 302 puts it below the median. Its strongest stat is Defense at 67 (above the median for that stat) and its weakest is Mgk. Atk at 24.

Carrotti type defenses

How much damage Carrotti takes, by attacking element — full table on the type chart.

Weak to

  • Fire2×
  • Flying2×
  • Poison2×
  • Ice2×

Resists

  • Water½×
  • Electric½×
  • Light½×

Type-based counter candidates for Carrotti

Sorted by attacking-type multiplier, then base stat total (BST). This is a type-and-stat heuristic, not a proven combat ranking; moves, speed and battle conditions also matter.

  • Magma (Dragon/Fire) — Fire attacks hit Carrotti for 2×
  • X-Koboma (Fire/Ghost) — Fire attacks hit Carrotti for 2×
  • Braveheart (Fire/Fighting) — Fire attacks hit Carrotti for 2×
  • Yan-Yaa Lii (Fire/Fighting) — Fire attacks hit Carrotti for 2×
  • Knyfagon (Fire/Flying) — Fire attacks hit Carrotti for 2×

Carrotti evolution

Carrotti evolves into Kakaratt at level 16. The line finishes as Kakaratt at 402 base stat total, 100 above Carrotti's 302.

Evolution fires on a level-up earned in battle once the Dokimon is at its evolution level or higher. A level reached with crystals does not trigger it — the next level gained in battle will — and pressing back during the evolution animation cancels it for that time only.

Compare every family's levels and stat jumps on the evolution calculator.

Carrotti forms & rarity

Every Carrotti obtained has a 1-in-777 chance of being one of seven unique palettes — the roll is read straight from the game's capture code, and all seven are equally likely. The bound palette is never rolled: story events and certain Ranger battles set it directly.

Moves Carrotti learns by level

LvMoveElementCat.PowAccPP
1AlarmLightSupport—100%40
1SwoopFlyingPhysical35100%30
3StampedeLightPhysical40100%40
5Iron CurlLightSupport—100%40
7Low BlowDarkPhysical40100%15
9PurifyLightSupport——40
11Splash BashWaterPhysical45100%25
13GlimmerLightSupport——30
15Twig BladeGrassPhysical5095%35
18SharpenLightSupport——30
21Spore CloudGrassMagic5095%20
24Smoke BombLightSupport——25
27SwipeLightPhysical60100%30
30ProtectLightSupport—100%15
33Live WireElectricPhysical6095%20
36Pep TalkLightSupport—70%15
39Bright ClawsLightPhysical65100%30
42Sticky SapGrassSupport—90%30
44Crush RootGrassPhysical7590%15
46Healing HerbsGrassSupport—100%15
48Grass ScytheGrassPhysical8595%10
51HeartwoodGrassSupport——15
54Sword SlashLightPhysical9590%15

Where to find Carrotti in Dokimon Quest

AreaLevelsEncounter rate
Twindle Forest1–243.8%
Route 012–423.5%
Unnamed cave interior (map area 41)11–1554.5%
Unnamed cave interior (map area 59)11–1625%